The Witcher Enhanced Edition Manual
Enhanced Edition Missions; Enhanced Edition Missions; Roche Extra Side Missions; Roche Extra Side Missions; Lilies and Vipers; Crown Witness; Pacta Sunt Servanta; The Messenger; Iorveth Extra Side. The Witcher 2: Assassins of Kings Enhanced Edition by WB Games Windows Vista / XP / 7 $14.95 Only 3 left in stock - order soon. Sold by Digitalville and ships from Amazon Fulfillment.
- The Witcher: Enhanced Edition was released on September 16, 2008. The game updates, as well as the box extras, are available as a download free of charge for owners of the original version who have registered their game on the official forum. Patch 1.4 itself is made up of four files: the upgrade itself (909 MB).
- The Witcher: Enhanced Edition – Message Board. They eliminated the hard copy of the manual to keep the shipping weight down. It should be available as a PDF. Oh yes, I saw it, it can be accesed from the initial menu of the game once installed. Too bad they didn't include a hard copy, this trend is no good for me.
- The Witcher: Enhanced Edition. It's a real modern RPG, with choices that matter, a well-realized world, great characters, great graphics and sound. It's very unique too, with its intriguing combat, cool alchemy system, solid novel-like story and main character (much cooler towards the end than pictured on the overview above).
- The Witcher: Enhanced Edition. It's a real modern RPG, with choices that matter, a well-realized world, great characters, great graphics and sound. It's very unique too, with its intriguing combat, cool alchemy system, solid novel-like story and main character (much cooler towards the end than pictured on the overview above).
DLC requirements
DLC name |
---|
Hearts of Stone |
Blood and Wine |
Mods requiring this file
Mod name | Notes |
---|---|
DS4 PS4 Button Icons for Enhanced Edition W3EE | v4.52-4.61 |
Russian translation for the W3EE 4.0 | |
The Butcher of Blaviken Witcher's Set | |
W3EE - The Witcher 3 Enhanced Edition - Polski jezyk | [PL]Najpierw wymagana jest instalacja W3EE. Linki znajdują się w opisie. |
White Orchard 100 Percent Completion for W3EE v4.65 | |
Witcher 3 - Enhanced Edition - Chinese simplified translation | MOD本体 |
Xbox Controls for W3EE and Lazarus Project - Includes Faster Menu Shortcuts Bestiary Shortcut and Night Vision | |
XONE PS4 Vanilla gamepad settings for W3EE contains -Night Vision -Gather Herbs on a Roach -Open Saddlebags -Aard in the water |
Credits and distribution permission
- Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permissionYou are not allowed to upload this file to other sites under any circumstances
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
- Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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Translations- Russian
- Polish
- Mandarin
Translations available on the Nexus
Language | Name |
---|---|
Polish | W3EE - The Witcher 3 Enhanced Edition - Polski jezyk |
Russian | Russian translation for the W3EE 4.0 |
Mandarin | Witcher 3 - Enhanced Edition - Chinese simplified translation |
Version 4.72
- Changed linen, cloth and fabric icons thanks to Wiator.
- Fixed the first two tiers of the griffin swords not having the correct stats.
- Fixed boat sections where Geralt is a passenger not working correctly.
- Boats will now go back to the desired speed automatically after slowing down to avoid collisions.
Version 4.71
- Rebalanced bombs a bit.
- Added new sailing mechanics.
- Mutagens are now kept intact when brewing decoctions.
- Changed the Tissue Resilience talent.
- Message about horse being too far no longer appears when double tapping horse call to open the stash.
- Fixed the sometimes incorrect dismounting animations playing.
Version 4.70
- Fixed the crash caused by moving the world map with either a joystick or the movement keys.
- Fixed camera auto rotation during meditation not working with auto centering turned off.
- Fixed some inconsistencies between the initialized mod defaults and the preset button option values.
- Fixed fever animation sometimes getting stuck when a fever ends.
- Fixed dialogue freezing and loading issue when two handed mace was equipped.
- Made the item selection popup not keep to the inventory grid item placement anymore.
- Updated quests are now marked with a small dot next to their names, unread parts of their descriptions are highlighted.
- Updated glossary entries are now marked as new and unread parts of entries are highlighted.
- Removed stash icons from the minimap.
- Added a quick save option to the top of the pause in-game pause menu.
- Greatly improved stash item transfer responsiveness.
- Greatly improved shop item transfer responsiveness.
- Buffed Barber-Surgen sword.
- Added custom support fo the Blaviken modded witcher set.
- Improved the horse riding controls and mechanics.
- Added particle dust/snow/etc trails to horses.
- Potions, bombs and oils can now be safely dropped and a part of a stack can be transferred to the stash.
- Buffed manticore set weapons.
- Potions, bombs and oils have been given proper prices now.
- Culled some dumb and unneeded options and adjusted some others.
- Changed a couple default options.
- Lowered extra quen damage from second tier wolf set ability to 40%.
- Added accurate meditation, exploration and horse riding keybind info to the respective HUD element.
- Improved the loot popup menu with extra information.
- Added a new bandage icon, courtesy of Wiator.
- Buffed bombs in a couple ways. They may be a bit overpowered now, but you can whine about it if it is.
Version 4.65
- Fixed the corrupted shockwave file.
- The small fucking update I intended actually works now, hooray!
Version 4.64-Fixed
Version 4.64
- Fixed panel switching not opening stash properly.
- Fixed combat jog not triggering properly.
Version 4.63
- Fixed being able to add a crafted ability to relic weapons with an exploit.
- Fixed combat stance distance not being calculated properly for large enemies that aren't targeted.
- Fixed sometimes untargetable peacocks.
- Fixed stash drag and drop not working.
- Fixed all items being chance-bound to grant pearls when dismantling.
- Fixed possible infinite firestream glitch.
- Changed toxicity fever scaling to not occur so frequently at moderate toxicity.
- Improved stash hotkey and menu navigation code.
Version 4.62
- Fixed toxicity fever maximum chance changing during fever checks.
- Made the toxicity fever chance option change the overall chance instead of the maximum chance variable.
Version 4.61
- Fixed version number mismatch which didn't make the options reset to their new defaults.
Version 4.60
- Toxicity redesign.
- Added bandages that remove stacks of bleed, these can be crafted without a fire.
- Sarrim's ability can trigger outside of combat.
- Increased dark curse sword effect timer to 5 seconds.
- Nerfed the djinn a bit so it's less annoying to fight.
- Metabolic Control changed to Enzymatic Induction.
- Fast Metabolism changed to Adrenal Influence.
- Heightened Tolerance now lowers the chance of toxicity fever triggering.
- Enzymatic Induction changed to Remedial Brew.
- Witcher senses now work as a toggle, is no longer disabled when interacting with things, and doesn't play a sound when entering/leaving the state.
- Added a new sound effect on being blinded.
- Improved tooltips for potions that increase the stack timer for bleed and poison.
- Kikimore vomit now applies poison stacks.
- Transferring a ton of items to an already full stash no longer causes tinnitus.
- Death screen appears faster.
- Restored the movement speed shuffle feature from previous versions of EE, which is bound to the scroll wheel.
- 'Food and Drink' category renamed to 'Consumables'.
- Removed the high toxicity drunk effect, there’s only the short low toxicity drunk effect now.
- Horse bags no longer all have the same inventory capacity.
- Full Moon buffed, now increases your vitality up to 35% and increases you injury resistance up to 90%, also costs less toxicity
- Thunderbolt has more armor piercing, and the attack speed debuff stays the same on all levels
- Ingredient quality and type locks are now remembered when exiting the alchemy menu.
- Added an option to disable automatic horse whistling when meditating at a fire.
- Buffed the stats of swords with the Dark Curse effect.
- Fixed bug where whirling in certain bomb clouds would crash the game.
- Fixed ring igni effect not working visually with pyromaniac talent.
- Fixed obliteration 3 effect being canceled on Ultimatum after performing a rend execution.
- Fixed large katakans not having their weather ability.
- Fixed being able to craft gear with 2 of the same ingredient types if you don't have more than the combined number.
- Fixed a bug where crafting removed more ingredients than it should've.
- Fixed enchantments not carrying over when upgrading gear.
- Fixed fistfighters start with low stamina.
- Fixed well of energy mutation not working correctly.
- Fixed clearance potion getting oil and repair bonuses stuck on equipment.
- Fixed some crafted sword quality levels being incorrect.
- Fixed Gremist not having the Wolf Talisman.
- Fixed weird drop rates from Shields, namely gambesons spawning in every treasure.
- Fixed drowners being too resistant to Axii.
Version 4.52
- Can destroy monster nests with Igni.
- Removed debuff from wolf set bonus effect which applied when the buff ran out.
- Changed White Raffard and Swallow healing values to flat rates instead of percetanges.
Version 4.51
- Fixed a vanilla issue where the Carateker's Spade would not return health when attacking monsters.
- Buffed/rebalanced a bunch of relics that probably nobody ever used because they were shit.
Version 4.50
- Fixed the issue with tutorials getting messed up due to changing the string IDs.
Version 4.49
- Greatly buffed Inner Strength general talent so it's actually usable now.
- Fixed oversight where crafting menu item prefixes would remain prefixes even in Italian.
- Slightly raised vertical looting range.
Version 4.48
- Fixed two identical string IDs in the localization file.
- Fixed Propagation glyphword not working correctly.
- Fixed Propagation glyphword added duration amount in the tooltip.
- Fixed Waning Glyphs skill having the incorrect damage number in the tooltip.
- Item prefixes will now be postfixes if playing in Italian.
Version 4.47
- Fixed total money sometimes not being counted correctly if buying/dismantling to/from stash with money in player inventory instead of horse.
- Fixed dismantling component typo that made fur scraps not show up.
Version 4.46
- Buffed Hearts of Stone weapons.
- Fixed absorption glyphword not working.
- Changed area looting to have less vertical range.
- Changed repair kit text to make it clearer how it works.
- Added improved injury icons.
Version 4.45
- Added support for the latest release of the Shields mod.
Version 4.44
- Fixed double pepper items.
- Lowered the amount of relic swords that are found during gameplay.
- Raised the distance at which jog activates in combat.
- Fixed the Battle Frenzy skill not working.
Version 4.43
- Fixed some incorrect loading tips.
- Fixed miscellaneous typos in the localization.
- Fixed alchemy bonuses raising brewing requirements on items that don't get extra yield from them.
- Probably other stuff, I'unno. Lost my changelog when I reinstalled my OS. :DDDDDDDDDDDDDDDDDDDDDDD
Version 4.42
- Changed witcher sense fade duration to fix sudden jump if fish eye effect is on.
- Changed well-fed and hydrated mechanics so that lower quality food effects can overwrite higher quality ones.
Version 4.41
- Fixed horn of plenty not working properly and stacking with drinks.
- Fixed tourney knights not damaging each other.
- Fixed poison clouds ignoring poison resist.
Version 4.40
- Fixed side effects talent giving mutagens when it shouldn't.
- Fixed relic silver sword sheathing animation issues.
- Fixed hybrid decoction stamina boost getting removed on load.
- Raised shaelmaar confusion and elemental damage resist.
- Changed glass to be a crafting ingredient instead of junk.
- Fixed paralysis oil not dealing stamina damage.
- Improved no combat stance option mechanics in the controls menu.
- Added adaptive combat stance changing for improved in-combat control.
Version 4.39
- Buffed cat potion and fixed the superior version randomness.
- Fixed headhunter relic to sword name discrepancy.
Version 4.38
- Fixed arrow reflect talent damage values not working correctly.
- Fixed basic axii not working on cyclops.
- Fixed an indexing issue in npc behavior trees.
- Regional pricing now also applies to crafting.
- Fixed thunderbolt potion description mentioning critical hit chance.
- Changed warding glyph description for clarity.
Version 4.37
- Fixed the possibility of stacking the well-rested buff by sleeping in the DLC bed and meditating by a fire.
- Blizzard no longer gets removed in cutscenes.
- Tweaked loot lists and added some more recipes for bolts and mutagens.
- Added target distance weight to targeting options.
- Fixed a typo in the alchemy tutorials.
- Fixed an issue where adding a new tag to weapons could stop relic abilities from being activated and tooltips from accurately showing.
Version 4.36
- Fixed elemental decoction poise bonus not working.
- Fixed bag of weed not counting as an alchemy ingredient.
- Already obtained relics will now be replaced with a different relic instead of a random gem.
Version 4.35
- Fixed exploding shield not dealing damage correctly.
- Removed heartbeat effect from Ciri sections.
- Made the bag of weed a moderate source of contaminated albedo rebis.
- Fixed a possible exploit with relic abilities not being removed when sword is drawn and dropped from the slot.
Version 4.34
- Fixed lunar phases not being displayed on the UI for some reason.
- Removed limitation which stopped you from distilling essence from distilled quality powder.
Version 4.33
- Fixed a possible rare occurence where taking damage which would stop vigor regen for a second and then instantly entering a cutscene would leave vigor regen paused until further damage was taken or a sign was cast.
Version 4.32
Version 4.31
- Fixed quen counter skill needing either quen warding or an opponent to be weak to quen to deal damage.
Version 4.30
- Fixed being able to cast Aard and Quen in meditation somehow.
- Adjusted adrenaline gain values.
- Rebalanced and redid crossbow stats.
- Added a low stamina identifier sound effect.
- Fixed Quen being cast on the player on spawn after it was canceled.
- Fixed damage mitigation from behind stat not working correctly.
- Raised counterattack slash damage.
- Fixed Niellen in Wild at Heart quest only dropping a key to his chest in one of the resolutions.
- Changed Niellen's chest's loot in Wild at Heart.
Version 4.26
- Buffed all arachas variants because they were kind of a joke.
- Increased the ice giant's armor by a bit.
Version 4.25
- Fixed bolts being added to the inventory when crossbows are highlighted in the crafting screen.
Version 4.24
- Fixed dumb as shit bug where highlighting a potion type in the alchemy menu would remove the corresponding potion stack.
Version 4.23
- Removed solid meditation menu option because I don't know why the fuck it was there.
- Fixed an issue where followers getting hit would generate adrenaline.
- Slightly raised adrenaline gain values on attacks.
Version 4.22
- Buffed HoS toad boss health.
- Increased crouching animation threshold for herb looting.
- Fixed possible overencumbered effect after going below the carryweight threshold by equipping armor.
- Made enemies disengage and defend at 25% stamina so they don't waste their whole stamina pool on attacks.
- Fixed dynamic quality items being filtered out in crafting when craftsman requirement was changed to a level too high for the current craftsman.
- Removed accidental Autogen tags from two handed weapons.
- Tidied up crafting menu stat display.
- Fixed some items not being recognized for the quality level changes in crafting.
- Fixed damage over time effects knocking the player off ladders.
- Buffed absorption glyphword stamina recovery on kills.
- Removed the ability to attack without stamina.
- Removed attack button spam prevention because I was thoroughly unpleased with the implementation.
- Fixed not being able to purchase ingredients from alchemists/crafters while creating items if the shop panel hasn't been visited first.
- Greatly buffed damage during acceleration glyphword slowdown.
- Added clothing crafting materials to Novigrad clothes shop.
- Increased reward for nobleman fisstech dealer protect quest.
Version 4.21
- Buffed BaW hanse bosses.
- Made quen return damage skills influence quen counter damage.
Version 4.20
- Fixed visual quality issue when making mutagens and alchemical bases.
- Fixed Shiadhal's armor crafting schematic.
- Fixed BaW golden egg not giving the player the correct skillpoints.
- Fixed BaW Equine Phantom quest boss having incorrect stats.
- Fixed BaW fairy tale dwarves having incorrect stats.
- Changed BaW pale widow loot.
- Changed Caretaker boss healing mechanics.
- Toad boss now leaps out of yrden after 3 hits.
- Rebalanced BaW plate armor set crafting requirements.
- Lowered base igni burn chance by 20%.
- Lowered Combustion talent burn chance by 1%.
- Lowered base aard damage by 100.
- Removed aard damage bonus from Frostbite talent.
- Lowered axii duration bonus against enemies who are weak to it to 25% and increased success chance by 25% instead.
- Yrden immoblize cooldown raised by .5 seconds and no longer resets when enemies step out of yrden.
- Changed quen counter return damage to a flat number instead of based on incoming damage.
- Added container emptying exceptions for containers which have crafting or alchemy items.
Version 4.14
- Initially forgot to copy the DLC with the tweaked animations over, so fixed that and changed some other long range ones that were floaty as well.
Version 4.13
- Fixed another glyphword description.
- Tweaked long range fast attack animations to have tighter footwork.
Version 4.12
- Fixed an oopsie where I forgot to include and upload the fixed localization files for the glyphword descriptions.
Version 4.11
- Fixed some incorrect glyphword descriptions.
- Tweaked relic sword (and some witcher sword) stats to make them more in line with the useful ones.
- Lowered damage against quest actors even further.
Version 4.10
- Exploding Quen only causes Quen to explode while in combat.
- Lowered cost of potions of clearance considerably.
- Fixed mutated skin mutation tooltip.
Version 4.09
- Fixed White Orchard money exploit with honeycombs.
- Fixed archespor clear daytime ability being incorrectly defined.
Version 4.08
- Fixed basilisk being able to apply poisoning with its roar.
- Fixed White Raffard's Decoction level 3 duration not scaling with talents.
- Fixed White Raffard's Decoction duration being displayed twice in its tooltip.
- Fixed items temporarily disappearing from the inventory screen when transferring half or more than half of a stack to the stash.
- Tweaked alcohol recipes to be more consistently useful.
- Golden oriole potion now shows poison resistance increase in its tooltip.
- Changed the item attribute reading function to display attributes from all item abilities in the tooltips and alchemy screen (like well-fed and well-hydrated on soups).
- Fixed White Orchard money exploit with honeycombs.
- Fixed archespor clear daytime ability being incorrectly defined.
Version 4.07
- STASHES ARE ABOLISHED.
- Fixed some random POI enemy in BAW having no stats assigned.
Version 4.06
- Fixed Undying health regeneration not working correctly.
Version 4.05
- Adjusted Chort and Fiend healing rate.
- Fixed armor buff not appearing instantly after application.
- Tweaked forward medium and long distance attack animations for less unnecessary spinning.
Version 4.04
- Fixed weapon and armor buffs not being removed from gear and breaking the effect when equipment is transferred from the player inventory.
- Fixed Black Blood bleeding resist attribute not displaying as a percentage.
- Fixed incorrect alcohol tier tooltip on Bottomless Carafe.
- Adjusted potion durations to be considerably shorter in most cases.
Version 4.03
- Fixed issue with menu inputs getting blocked when meditating and opening the character screen.
- Changed monstrous hair to be correctly marked as a crafting ingredient instead of an alchemy one.
Version 4.02
- Fixed poison tutorial claiming someone poisoned you when it was a gas cloud.
- Fixed char dev tutorial allowing cycling of menu tabs.
- Fixed forced alchemy tutorial rendering you unable to move.
- Fixed 'Exit the gas cloud.' tutorial not disappearing when you exit a gas cloud.
- Removed slow motion option from Immersive Cam menu because it was unimplemented.
Version 4.01
- Fixed Iris sword special effect working incorrectly.
- Fixed grandmaster cat armor set ability text.
- Fixed oils applied during meditation not granting xp.
- Fixed toxicity not clearing correctly after potions are forcefully removed by quests.
Both straight donations and premium membership donations accepted
Important: The following guide is intended for mature audiences only, due to its content.
Preparation of this guide cost us a lot of work. Thus we'd like to confirm the fact that both witcher's swords are for monsters - with the steel one being intended for those in human flesh. For example the ones that like to point out a strategy guide's flaws and state that it sucks as a result of some minor omissions. Now that we have that clear, please enjoy the adventures of Geralt of Rivia.
Author: Borys 'Shuck' Zajaczkowski
Translator: Krzysztof 'Lordareon' Gonciarz/windows-xp-cd-iso.html.
Hint 1: Knowing the books the game is based on is not necessary to enjoy it, but it will certainly make you appreciate some details a bit more.
The Witcher Enhanced Edition Guide
About The Witcher Game Guide & Walkthrough
The Witcher Enhanced Edition Manual Online
Author : Borys 'Shuck' Zajaczkowski for gamepressure.com
The Witcher Enhanced Edition Manual Pdf
Translator : Krzysztof 'Lordareon' Gonciarz
last update : May 5, 2016
Guide contains : 109 pages, 161 images.
Use the comments below to submit your updates and corrections to this guide.
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The Witcher Video Game
- genre: RPG
- developer: CD Projekt Red
- publisher: Atari
- platform: PC
- rated: PEGI: Age 18+ / ESRB: Mature
The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.
Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.
- Geralt of Rivia: a one-of-a-kind protagonist
- A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
- Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
- Inspired by the writings of renowned Polish author Andrzej Sapkowski.
- Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
- It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
- Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
- All quests can be accomplished in several ways and the game has three different endings depending on the player’s actions and choices throughout the adventure.
- Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
- Motion capture performed by medieval fighting experts at Frankfurt’s renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
- Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.
The Witcher 2 Assassins Of Kings Enhanced Edition Manual
- Atari - Publisher Website.
- CD Projekt Red - Developer Website.
- The Witcher - Official Game Website.
The Witcher PC version System Requirements
Recommended: Core 2 Duo 2.13 GHz, 2 GB RAM, graphic card 512 MB (GeForce 7900 or better), 8.5 GB HDD, Windows XP SP2/Vista