Enhanced Edition Missions; Enhanced Edition Missions; Roche Extra Side Missions; Roche Extra Side Missions; Lilies and Vipers; Crown Witness; Pacta Sunt Servanta; The Messenger; Iorveth Extra Side. The Witcher 2: Assassins of Kings Enhanced Edition by WB Games Windows Vista / XP / 7 $14.95 Only 3 left in stock - order soon. Sold by Digitalville and ships from Amazon Fulfillment.

Requirements
  • The Witcher: Enhanced Edition was released on September 16, 2008. The game updates, as well as the box extras, are available as a download free of charge for owners of the original version who have registered their game on the official forum. Patch 1.4 itself is made up of four files: the upgrade itself (909 MB).
  • The Witcher: Enhanced Edition – Message Board. They eliminated the hard copy of the manual to keep the shipping weight down. It should be available as a PDF. Oh yes, I saw it, it can be accesed from the initial menu of the game once installed. Too bad they didn't include a hard copy, this trend is no good for me.
  • The Witcher: Enhanced Edition. It's a real modern RPG, with choices that matter, a well-realized world, great characters, great graphics and sound. It's very unique too, with its intriguing combat, cool alchemy system, solid novel-like story and main character (much cooler towards the end than pictured on the overview above).
  • The Witcher: Enhanced Edition. It's a real modern RPG, with choices that matter, a well-realized world, great characters, great graphics and sound. It's very unique too, with its intriguing combat, cool alchemy system, solid novel-like story and main character (much cooler towards the end than pictured on the overview above).

DLC requirements

DLC name
Hearts of Stone
Blood and Wine

Mods requiring this file

Mod nameNotes
DS4 PS4 Button Icons for Enhanced Edition W3EEv4.52-4.61
Russian translation for the W3EE 4.0
The Butcher of Blaviken Witcher's Set
W3EE - The Witcher 3 Enhanced Edition - Polski jezyk[PL]Najpierw wymagana jest instalacja W3EE. Linki znajdują się w opisie.
White Orchard 100 Percent Completion for W3EE v4.65
Witcher 3 - Enhanced Edition - Chinese simplified translationMOD本体
Xbox Controls for W3EE and Lazarus Project - Includes Faster Menu Shortcuts Bestiary Shortcut and Night Vision
XONE PS4 Vanilla gamepad settings for W3EE contains -Night Vision -Gather Herbs on a Roach -Open Saddlebags -Aard in the water
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Translations
  • Russian
  • Polish
  • Mandarin

Translations available on the Nexus

LanguageName
PolishW3EE - The Witcher 3 Enhanced Edition - Polski jezyk
RussianRussian translation for the W3EE 4.0
MandarinWitcher 3 - Enhanced Edition - Chinese simplified translation
Changelogs
  • Version 4.72

    • Changed linen, cloth and fabric icons thanks to Wiator.
    • Fixed the first two tiers of the griffin swords not having the correct stats.
    • Fixed boat sections where Geralt is a passenger not working correctly.
    • Boats will now go back to the desired speed automatically after slowing down to avoid collisions.
  • Version 4.71

    • Rebalanced bombs a bit.
    • Added new sailing mechanics.
    • Mutagens are now kept intact when brewing decoctions.
    • Changed the Tissue Resilience talent.
    • Message about horse being too far no longer appears when double tapping horse call to open the stash.
    • Fixed the sometimes incorrect dismounting animations playing.
  • Version 4.70

    • Fixed the crash caused by moving the world map with either a joystick or the movement keys.
    • Fixed camera auto rotation during meditation not working with auto centering turned off.
    • Fixed some inconsistencies between the initialized mod defaults and the preset button option values.
    • Fixed fever animation sometimes getting stuck when a fever ends.
    • Fixed dialogue freezing and loading issue when two handed mace was equipped.
    • Made the item selection popup not keep to the inventory grid item placement anymore.
    • Updated quests are now marked with a small dot next to their names, unread parts of their descriptions are highlighted.
    • Updated glossary entries are now marked as new and unread parts of entries are highlighted.
    • Removed stash icons from the minimap.
    • Added a quick save option to the top of the pause in-game pause menu.
    • Greatly improved stash item transfer responsiveness.
    • Greatly improved shop item transfer responsiveness.
    • Buffed Barber-Surgen sword.
    • Added custom support fo the Blaviken modded witcher set.
    • Improved the horse riding controls and mechanics.
    • Added particle dust/snow/etc trails to horses.
    • Potions, bombs and oils can now be safely dropped and a part of a stack can be transferred to the stash.
    • Buffed manticore set weapons.
    • Potions, bombs and oils have been given proper prices now.
    • Culled some dumb and unneeded options and adjusted some others.
    • Changed a couple default options.
    • Lowered extra quen damage from second tier wolf set ability to 40%.
    • Added accurate meditation, exploration and horse riding keybind info to the respective HUD element.
    • Improved the loot popup menu with extra information.
    • Added a new bandage icon, courtesy of Wiator.
    • Buffed bombs in a couple ways. They may be a bit overpowered now, but you can whine about it if it is.
  • Version 4.65

    • Fixed the corrupted shockwave file.
    • The small fucking update I intended actually works now, hooray!
  • Version 4.64-Fixed

  • Version 4.64

    • Fixed panel switching not opening stash properly.
    • Fixed combat jog not triggering properly.
  • Version 4.63

    • Fixed being able to add a crafted ability to relic weapons with an exploit.
    • Fixed combat stance distance not being calculated properly for large enemies that aren't targeted.
    • Fixed sometimes untargetable peacocks.
    • Fixed stash drag and drop not working.
    • Fixed all items being chance-bound to grant pearls when dismantling.
    • Fixed possible infinite firestream glitch.
    • Changed toxicity fever scaling to not occur so frequently at moderate toxicity.
    • Improved stash hotkey and menu navigation code.
  • Version 4.62

    • Fixed toxicity fever maximum chance changing during fever checks.
    • Made the toxicity fever chance option change the overall chance instead of the maximum chance variable.
  • Version 4.61

    • Fixed version number mismatch which didn't make the options reset to their new defaults.
  • Version 4.60

    • Toxicity redesign.
    • Added bandages that remove stacks of bleed, these can be crafted without a fire.
    • Sarrim's ability can trigger outside of combat.
    • Increased dark curse sword effect timer to 5 seconds.
    • Nerfed the djinn a bit so it's less annoying to fight.
    • Metabolic Control changed to Enzymatic Induction.
    • Fast Metabolism changed to Adrenal Influence.
    • Heightened Tolerance now lowers the chance of toxicity fever triggering.
    • Enzymatic Induction changed to Remedial Brew.
    • Witcher senses now work as a toggle, is no longer disabled when interacting with things, and doesn't play a sound when entering/leaving the state.
    • Added a new sound effect on being blinded.
    • Improved tooltips for potions that increase the stack timer for bleed and poison.
    • Kikimore vomit now applies poison stacks.
    • Transferring a ton of items to an already full stash no longer causes tinnitus.
    • Death screen appears faster.
    • Restored the movement speed shuffle feature from previous versions of EE, which is bound to the scroll wheel.
    • 'Food and Drink' category renamed to 'Consumables'.
    • Removed the high toxicity drunk effect, there’s only the short low toxicity drunk effect now.
    • Horse bags no longer all have the same inventory capacity.
    • Full Moon buffed, now increases your vitality up to 35% and increases you injury resistance up to 90%, also costs less toxicity
    • Thunderbolt has more armor piercing, and the attack speed debuff stays the same on all levels
    • Ingredient quality and type locks are now remembered when exiting the alchemy menu.
    • Added an option to disable automatic horse whistling when meditating at a fire.
    • Buffed the stats of swords with the Dark Curse effect.
    • Fixed bug where whirling in certain bomb clouds would crash the game.
    • Fixed ring igni effect not working visually with pyromaniac talent.
    • Fixed obliteration 3 effect being canceled on Ultimatum after performing a rend execution.
    • Fixed large katakans not having their weather ability.
    • Fixed being able to craft gear with 2 of the same ingredient types if you don't have more than the combined number.
    • Fixed a bug where crafting removed more ingredients than it should've.
    • Fixed enchantments not carrying over when upgrading gear.
    • Fixed fistfighters start with low stamina.
    • Fixed well of energy mutation not working correctly.
    • Fixed clearance potion getting oil and repair bonuses stuck on equipment.
    • Fixed some crafted sword quality levels being incorrect.
    • Fixed Gremist not having the Wolf Talisman.
    • Fixed weird drop rates from Shields, namely gambesons spawning in every treasure.
    • Fixed drowners being too resistant to Axii.
  • Version 4.52

    • Can destroy monster nests with Igni.
    • Removed debuff from wolf set bonus effect which applied when the buff ran out.
    • Changed White Raffard and Swallow healing values to flat rates instead of percetanges.
  • Version 4.51

    • Fixed a vanilla issue where the Carateker's Spade would not return health when attacking monsters.
    • Buffed/rebalanced a bunch of relics that probably nobody ever used because they were shit.
  • Version 4.50

    • Fixed the issue with tutorials getting messed up due to changing the string IDs.
  • Version 4.49

    • Greatly buffed Inner Strength general talent so it's actually usable now.
    • Fixed oversight where crafting menu item prefixes would remain prefixes even in Italian.
    • Slightly raised vertical looting range.
  • Version 4.48

    • Fixed two identical string IDs in the localization file.
    • Fixed Propagation glyphword not working correctly.
    • Fixed Propagation glyphword added duration amount in the tooltip.
    • Fixed Waning Glyphs skill having the incorrect damage number in the tooltip.
    • Item prefixes will now be postfixes if playing in Italian.
  • Version 4.47

    • Fixed total money sometimes not being counted correctly if buying/dismantling to/from stash with money in player inventory instead of horse.
    • Fixed dismantling component typo that made fur scraps not show up.
  • Version 4.46

    • Buffed Hearts of Stone weapons.
    • Fixed absorption glyphword not working.
    • Changed area looting to have less vertical range.
    • Changed repair kit text to make it clearer how it works.
    • Added improved injury icons.
  • Version 4.45

    • Added support for the latest release of the Shields mod.
  • Version 4.44

    • Fixed double pepper items.
    • Lowered the amount of relic swords that are found during gameplay.
    • Raised the distance at which jog activates in combat.
    • Fixed the Battle Frenzy skill not working.
  • Version 4.43

    • Fixed some incorrect loading tips.
    • Fixed miscellaneous typos in the localization.
    • Fixed alchemy bonuses raising brewing requirements on items that don't get extra yield from them.
    • Probably other stuff, I'unno. Lost my changelog when I reinstalled my OS. :DDDDDDDDDDDDDDDDDDDDDDD
  • Version 4.42

    • Changed witcher sense fade duration to fix sudden jump if fish eye effect is on.
    • Changed well-fed and hydrated mechanics so that lower quality food effects can overwrite higher quality ones.
  • Version 4.41

    • Fixed horn of plenty not working properly and stacking with drinks.
    • Fixed tourney knights not damaging each other.
    • Fixed poison clouds ignoring poison resist.
  • Version 4.40

    • Fixed side effects talent giving mutagens when it shouldn't.
    • Fixed relic silver sword sheathing animation issues.
    • Fixed hybrid decoction stamina boost getting removed on load.
    • Raised shaelmaar confusion and elemental damage resist.
    • Changed glass to be a crafting ingredient instead of junk.
    • Fixed paralysis oil not dealing stamina damage.
    • Improved no combat stance option mechanics in the controls menu.
    • Added adaptive combat stance changing for improved in-combat control.
  • Version 4.39

    • Buffed cat potion and fixed the superior version randomness.
    • Fixed headhunter relic to sword name discrepancy.
  • Version 4.38

    • Fixed arrow reflect talent damage values not working correctly.
    • Fixed basic axii not working on cyclops.
    • Fixed an indexing issue in npc behavior trees.
    • Regional pricing now also applies to crafting.
    • Fixed thunderbolt potion description mentioning critical hit chance.
    • Changed warding glyph description for clarity.
  • Version 4.37

    • Fixed the possibility of stacking the well-rested buff by sleeping in the DLC bed and meditating by a fire.
    • Blizzard no longer gets removed in cutscenes.
    • Tweaked loot lists and added some more recipes for bolts and mutagens.
    • Added target distance weight to targeting options.
    • Fixed a typo in the alchemy tutorials.
    • Fixed an issue where adding a new tag to weapons could stop relic abilities from being activated and tooltips from accurately showing.
  • Version 4.36

    • Fixed elemental decoction poise bonus not working.
    • Fixed bag of weed not counting as an alchemy ingredient.
    • Already obtained relics will now be replaced with a different relic instead of a random gem.
  • Version 4.35

    • Fixed exploding shield not dealing damage correctly.
    • Removed heartbeat effect from Ciri sections.
    • Made the bag of weed a moderate source of contaminated albedo rebis.
    • Fixed a possible exploit with relic abilities not being removed when sword is drawn and dropped from the slot.
  • Version 4.34

    • Fixed lunar phases not being displayed on the UI for some reason.
    • Removed limitation which stopped you from distilling essence from distilled quality powder.
  • Version 4.33

    • Fixed a possible rare occurence where taking damage which would stop vigor regen for a second and then instantly entering a cutscene would leave vigor regen paused until further damage was taken or a sign was cast.
  • Version 4.32

  • Version 4.31

    • Fixed quen counter skill needing either quen warding or an opponent to be weak to quen to deal damage.
  • Version 4.30

    • Fixed being able to cast Aard and Quen in meditation somehow.
    • Adjusted adrenaline gain values.
    • Rebalanced and redid crossbow stats.
    • Added a low stamina identifier sound effect.
    • Fixed Quen being cast on the player on spawn after it was canceled.
    • Fixed damage mitigation from behind stat not working correctly.
    • Raised counterattack slash damage.
    • Fixed Niellen in Wild at Heart quest only dropping a key to his chest in one of the resolutions.
    • Changed Niellen's chest's loot in Wild at Heart.
  • Version 4.26

    • Buffed all arachas variants because they were kind of a joke.
    • Increased the ice giant's armor by a bit.
  • Version 4.25

    • Fixed bolts being added to the inventory when crossbows are highlighted in the crafting screen.
  • Version 4.24

    • Fixed dumb as shit bug where highlighting a potion type in the alchemy menu would remove the corresponding potion stack.
  • Version 4.23

    • Removed solid meditation menu option because I don't know why the fuck it was there.
    • Fixed an issue where followers getting hit would generate adrenaline.
    • Slightly raised adrenaline gain values on attacks.
  • Version 4.22

    • Buffed HoS toad boss health.
    • Increased crouching animation threshold for herb looting.
    • Fixed possible overencumbered effect after going below the carryweight threshold by equipping armor.
    • Made enemies disengage and defend at 25% stamina so they don't waste their whole stamina pool on attacks.
    • Fixed dynamic quality items being filtered out in crafting when craftsman requirement was changed to a level too high for the current craftsman.
    • Removed accidental Autogen tags from two handed weapons.
    • Tidied up crafting menu stat display.
    • Fixed some items not being recognized for the quality level changes in crafting.
    • Fixed damage over time effects knocking the player off ladders.
    • Buffed absorption glyphword stamina recovery on kills.
    • Removed the ability to attack without stamina.
    • Removed attack button spam prevention because I was thoroughly unpleased with the implementation.
    • Fixed not being able to purchase ingredients from alchemists/crafters while creating items if the shop panel hasn't been visited first.
    • Greatly buffed damage during acceleration glyphword slowdown.
    • Added clothing crafting materials to Novigrad clothes shop.
    • Increased reward for nobleman fisstech dealer protect quest.
  • Version 4.21

    • Buffed BaW hanse bosses.
    • Made quen return damage skills influence quen counter damage.
  • Version 4.20

    • Fixed visual quality issue when making mutagens and alchemical bases.
    • Fixed Shiadhal's armor crafting schematic.
    • Fixed BaW golden egg not giving the player the correct skillpoints.
    • Fixed BaW Equine Phantom quest boss having incorrect stats.
    • Fixed BaW fairy tale dwarves having incorrect stats.
    • Changed BaW pale widow loot.
    • Changed Caretaker boss healing mechanics.
    • Toad boss now leaps out of yrden after 3 hits.
    • Rebalanced BaW plate armor set crafting requirements.
    • Lowered base igni burn chance by 20%.
    • Lowered Combustion talent burn chance by 1%.
    • Lowered base aard damage by 100.
    • Removed aard damage bonus from Frostbite talent.
    • Lowered axii duration bonus against enemies who are weak to it to 25% and increased success chance by 25% instead.
    • Yrden immoblize cooldown raised by .5 seconds and no longer resets when enemies step out of yrden.
    • Changed quen counter return damage to a flat number instead of based on incoming damage.
    • Added container emptying exceptions for containers which have crafting or alchemy items.
  • Version 4.14

    • Initially forgot to copy the DLC with the tweaked animations over, so fixed that and changed some other long range ones that were floaty as well.
  • Version 4.13

    • Fixed another glyphword description.
    • Tweaked long range fast attack animations to have tighter footwork.
  • Version 4.12

    • Fixed an oopsie where I forgot to include and upload the fixed localization files for the glyphword descriptions.
  • Version 4.11

    • Fixed some incorrect glyphword descriptions.
    • Tweaked relic sword (and some witcher sword) stats to make them more in line with the useful ones.
    • Lowered damage against quest actors even further.
  • Version 4.10

    • Exploding Quen only causes Quen to explode while in combat.
    • Lowered cost of potions of clearance considerably.
    • Fixed mutated skin mutation tooltip.
  • Version 4.09

    • Fixed White Orchard money exploit with honeycombs.
    • Fixed archespor clear daytime ability being incorrectly defined.
  • Version 4.08

    • Fixed basilisk being able to apply poisoning with its roar.
    • Fixed White Raffard's Decoction level 3 duration not scaling with talents.
    • Fixed White Raffard's Decoction duration being displayed twice in its tooltip.
    • Fixed items temporarily disappearing from the inventory screen when transferring half or more than half of a stack to the stash.
    • Tweaked alcohol recipes to be more consistently useful.
    • Golden oriole potion now shows poison resistance increase in its tooltip.
    • Changed the item attribute reading function to display attributes from all item abilities in the tooltips and alchemy screen (like well-fed and well-hydrated on soups).
    • Fixed White Orchard money exploit with honeycombs.
    • Fixed archespor clear daytime ability being incorrectly defined.
  • Version 4.07

    • STASHES ARE ABOLISHED.
    • Fixed some random POI enemy in BAW having no stats assigned.
  • Version 4.06

    • Fixed Undying health regeneration not working correctly.
  • Version 4.05

    • Adjusted Chort and Fiend healing rate.
    • Fixed armor buff not appearing instantly after application.
    • Tweaked forward medium and long distance attack animations for less unnecessary spinning.
  • Version 4.04

    • Fixed weapon and armor buffs not being removed from gear and breaking the effect when equipment is transferred from the player inventory.
    • Fixed Black Blood bleeding resist attribute not displaying as a percentage.
    • Fixed incorrect alcohol tier tooltip on Bottomless Carafe.
    • Adjusted potion durations to be considerably shorter in most cases.
  • Version 4.03

    • Fixed issue with menu inputs getting blocked when meditating and opening the character screen.
    • Changed monstrous hair to be correctly marked as a crafting ingredient instead of an alchemy one.
  • Version 4.02

    • Fixed poison tutorial claiming someone poisoned you when it was a gas cloud.
    • Fixed char dev tutorial allowing cycling of menu tabs.
    • Fixed forced alchemy tutorial rendering you unable to move.
    • Fixed 'Exit the gas cloud.' tutorial not disappearing when you exit a gas cloud.
    • Removed slow motion option from Immersive Cam menu because it was unimplemented.
  • Version 4.01

    • Fixed Iris sword special effect working incorrectly.
    • Fixed grandmaster cat armor set ability text.
    • Fixed oils applied during meditation not granting xp.
    • Fixed toxicity not clearing correctly after potions are forcefully removed by quests.
Donations

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Important: The following guide is intended for mature audiences only, due to its content.

Preparation of this guide cost us a lot of work. Thus we'd like to confirm the fact that both witcher's swords are for monsters - with the steel one being intended for those in human flesh. For example the ones that like to point out a strategy guide's flaws and state that it sucks as a result of some minor omissions. Now that we have that clear, please enjoy the adventures of Geralt of Rivia.

Author: Borys 'Shuck' Zajaczkowski

Translator: Krzysztof 'Lordareon' Gonciarz/windows-xp-cd-iso.html.

Hint 1: Knowing the books the game is based on is not necessary to enjoy it, but it will certainly make you appreciate some details a bit more.

The Witcher Enhanced Edition Guide

About The Witcher Game Guide & Walkthrough

The Witcher Enhanced Edition Manual Online

Author : Borys 'Shuck' Zajaczkowski for gamepressure.com

The Witcher Enhanced Edition Manual Pdf

Translator : Krzysztof 'Lordareon' Gonciarz

last update : May 5, 2016

Guide contains : 109 pages, 161 images.

Use the comments below to submit your updates and corrections to this guide.

Hot Topics of The Witcher Game Guide & Walkthrough

  • Main quests - part 3 Chapter IV Walkthrough The Witcher Guide.
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  • Main quests - part 3 Chapter III Walkthrough The Witcher Guide.

The Witcher Video Game

  • genre: RPG
  • developer: CD Projekt Red
  • publisher: Atari
  • platform: PC
  • rated: PEGI: Age 18+ / ESRB: Mature

The Witcher represents the pinnacle of storytelling in role-playing games, shattering the line between good and evil with a world where moral ambiguity reigns. In a beautiful, rich game universe created by artists first, technology second, the player becomes his own hero in an epic, action-packed narrative uniquely defined by his actions. Returning to the roots of the role-playing genre with a fresh and modern approach, The Witcher emphasizes story and character development in a vibrant world, while incorporating tactically-deep real-time combat like no game before it.
Immersed in a vivid but harsh fantasy world, the player assumes the role of a white-haired witcher named Geralt, a renowned monster-slayer-for-hire and master swordsman with superhuman strength and reflexes. While trying to regain his lost memory, Geralt unwillingly becomes involved in a world-shaking power struggle. Created to provide entertainment for both fans of role-playing games and those seeking fast-paced action, The Witcher brings together epic storytelling and dynamic, visually stunning, and tactically deep action.
- Geralt of Rivia: a one-of-a-kind protagonist
- A charismatic and unique character, Geralt is a mutant swordmaster and professional monster slayer.
- Choose from over 250 special abilities correlated to attributes, combat skills and magical powers to build the character in a way best suited to tactical needs and style of play.
- Inspired by the writings of renowned Polish author Andrzej Sapkowski.
- Featuring adult themes, less fairy-tale than typical fantasy, with mature social issues like racism, political intrigue and genocide.
- It is a harsh world where nothing is black or white, right or wrong, often forcing players to choose between the lesser of two evils to advance.
- Full of turns, twists and ambiguous moral decisions which have real impact on the storyline.
- All quests can be accomplished in several ways and the game has three different endings depending on the player’s actions and choices throughout the adventure.
- Engage in complex yet intuitive real-time combat based on real medieval sword-fighting techniques.
- Motion capture performed by medieval fighting experts at Frankfurt’s renowned Metric Minds studio, resulting in 600 spectacular and authentic in-game combat animations.
- Six combat styles, dozens of potions, complex alchemy system, modifiable weapons and powerful magic add tactical depth to the fluid real-time experience.

The Witcher 2 Assassins Of Kings Enhanced Edition Manual

  • Atari - Publisher Website.
  • CD Projekt Red - Developer Website.
  • The Witcher - Official Game Website.

The Witcher PC version System Requirements

Recommended: Core 2 Duo 2.13 GHz, 2 GB RAM, graphic card 512 MB (GeForce 7900 or better), 8.5 GB HDD, Windows XP SP2/Vista

More About The Witcher